Really tl dr "resetting position" sets your SteamVR position to "0" not necessarily your game position. Tl dr in a perfect box if you used only us to move you would move back to origin, but the second you turn/use the motion in game the games co-ordinate system does not match steamvr's and you might end up in un-expected/new areas on reset. It depends if you have other programs installed, how your VR is setup etc. Strangely, only XY movements affect the location of the center marker. Use steps 1 and 2 in that order every time you play as well. It will be some combination of those that should fix your issue. More specifically, adjustments to my playspace also appear to move my center marker. Basically, step 1- Open and load into your home world in VRC. 'Disable Automatic Crash Recovery of Chaperone Config'. Must also be checked in MovementTab Right Hand Space Drag: Moves PlaySpace based on right controller rotation while Held. Must also be checked in RotationTab Left Hand Space Drag: Moves PlaySpace based on left controller rotation while Held. It’s completely free once you see that it’s installed, you’re going to open it up. 'enable motion features when in seated mode'. Right Hand Space Turn: Rotates PlaySpace based on right controller rotation while Held. we are effectively blind to the game's co-ordinate system, as such when you do things like use the games locomotion/turning it changes the percieved origin point.Įven hitting things like collisions in game could cause the perceived origin to change. Follow the steps to install to playspace mover: we’re going to go into the store, then search up over advanced settings, and when you arrive on the page, you’re going to want to download it. Infact it shows Im using the default controller bindings. I think it was to set up the bindings on the controllers, but I just took a look in SteamVR Dashboard (without putting the headset on) and I dont see anything pointing to this. Using the Reset keybind option in motion in keybindings or the Reset option in the Offsets tab is the more correct way. Mainly /title I cannot remember how I had set up Playspace Mover for my Index. Once your tracker balls are more or less inside your feet. What you want to do is open up your ingame settings, then adjust your Real User Height up or down until your tracker balls are lined up correctly, calibrating between these changes so the balls get updated for the new height you set. "Revert All Changes from this Session" is not really meant for the offsets (though it should work) Ahh yes, I just finished dealing with this myself. So first off Just making sure you are on 5.2.0 (front page bottom right) Well There are two values ~8km and ~40km out that behavior might change a bit but I doubt you are hitting those XD.
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